If the deed cannot go unpunished and someone has to be blamed, it’s best assigned to the least significant player.  They are expendable.  In that way, conflict with the nearest and dearest is avoided and everyone is free to resume their usual roles.

It really doesn’t matter if those closest are at fault.  To acknowledge their transgression is tantamount to disowning the relationship and that would be dangerous.  Preservation of the status quo is more important than truth, especially when so much time has been vested in it.  Better to labor under false pretenses than to admit failure.

Nobody makes mistakes, or least nobody should dare admit to it.  Mistakes are only made by the weak-minded who forget their primary loyalties, and those who are most recently introduced to the fold.  Newcomers may not be fully apprised of what is expected of them and are prone to stumble. 

If they do, seize the moment and transfer all guilt upon them.  No one really values their opinion and they have so little seniority that their absence will go unnoticed.  If enough disparaging commentary is leveled, their reputations can be permanently damaged, thereby eliminating the possibility of reintroduction to the group.

With responsibility assigned to another whom has been safely removed, resume normal activity.  However, it’s best to remember that with shrinking membership comes the danger that when the inevitable arrives, there will be nobody to blame.


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